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RetroStudio 🔨 [Fan-Made]

RetroStudio 🔨 [Fan-Made]

A Roblox experience owned by Fa11lenDEV Studios.

SimulatorENretrosimulationcreation

Description (written by the developer; not a statement by this register)

Nominated for Builderman Award of Excellence 2022 Create and play your own classic Roblox games. Our engine can simulate any time period between early 2009 to mid 2015! fan made! play original game: https://www.roblox.com/pt/games/5846386835/RetroStudio

Last updated by the developer 12 Jul 2025, 16:31 UTC.

0
playing (measured 17 Aug 2026, 18:48 UTC)
1,335
lifetime visits
40%
liked (2 👍 / 3 👎)
15
favourites (11.2 per 1k visits)
25 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 18:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Builders' Club (BC)
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Club · welcome1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

254032.519 August 2026 — 25 % liked8 October 2026 — 40 % liked19 August 20268 October 2026
2 measurements spanning 50 days, net +15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 23–42 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 19:3640+15
19 Aug 2026, 11:0225first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.