Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
✨Dead Spells✨ [💫 QUESTS 💫]

✨Dead Spells✨ [💫 QUESTS 💫]

A Roblox experience owned by Personal Path.

RacingENquest-based progressionburger shop simulationdead rails inspired

Dead Spells is a racing experience created on March 25, 2025. It has accumulated 33,268,211 lifetime visits and 117,493 favorites. Currently, 464 players are active. The title holds a 91% like percentage. The description highlights quest updates and burger shop functionality.

Description (written by the developer; not a statement by this register)

# QUESTS & BURGERS, V2.1.0 [08/08/2026] # # Changes/Additions # - NEW Quest UI - NEW Quest Lines! Complete quests in order to unlock rewards at the end. (Mostly reorganized old quests, but more will be added later. This will lead into Class Mastery, as well as special traits.) - (Quests that didn't fit into Quest Lines were moved into "Basic Quests") - 12 New Quests - 4 Renamed Quests - Some rebalancing for Quest Rewards - 2 Purchasable Daily-Quest Slots - Purchasable Daily Quest Refreshing - NEW Burger Shop UI + Functionality - Fixed the "Burger Illusion" issues # Active Codes # 33MVISITS | 75 Burgers 70KLIKES | 75 Burgers 117KFAVORITES | 100 Burgers 123KMEMBERS | 200 Burgers NewQuests | 100 Burgers This is Dead Rails inspired game!!! Exploiting is not tolerated and may result in a permanent ban. If you encounter data loss, please make a ticket in our community server.

Last updated by the developer 3 Nov 2026, 04:18 UTC.

176
playing (measured 4 Nov 2026, 23:50 UTC)
34,961,591
lifetime visits
91%
liked (72,708 👍 / 7,037 👎)
120,925
favourites (3.5 per 1k visits)
25 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

10076243117615 October 20264 November 2026
500 measurements spanning 21 days, net +32. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1–861 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
4 Nov 2026, 23:50176+34
4 Nov 2026, 22:50142+22
4 Nov 2026, 21:50120+19
4 Nov 2026, 20:50101-18
4 Nov 2026, 19:50119-20
4 Nov 2026, 18:50139-6
4 Nov 2026, 17:50145-20
4 Nov 2026, 16:50165+10
4 Nov 2026, 15:50155-8
4 Nov 2026, 14:50163-51
4 Nov 2026, 13:50214+8
4 Nov 2026, 12:50206-9
4 Nov 2026, 11:50215+32
4 Nov 2026, 10:50183+30
4 Nov 2026, 09:50153-4
4 Nov 2026, 08:50157+33
4 Nov 2026, 07:50124+24
4 Nov 2026, 06:50100-19
4 Nov 2026, 05:50119-21
4 Nov 2026, 04:50140first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Daily Quest 2 [Quests]
199 R$
Extra Daily Quest 1 [Quests]
99 R$
3rd Hold Slot [SACKS]
99 R$
3rd Hold Slot [TRAITS]
99 R$
3rd Hold Slot [CLASSES]
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9121 August 20264 November 2026
1800 measurements spanning 75 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1800
Measured (UTC)% likedChange
4 Nov 2026, 23:5091no change
4 Nov 2026, 22:5091no change
4 Nov 2026, 21:5091no change
4 Nov 2026, 20:5091no change
4 Nov 2026, 19:5091no change
4 Nov 2026, 18:5091no change
4 Nov 2026, 17:5091no change
4 Nov 2026, 16:5091no change
4 Nov 2026, 15:5091no change
4 Nov 2026, 14:5091no change
4 Nov 2026, 13:5091no change
4 Nov 2026, 12:5091no change
4 Nov 2026, 11:5091no change
4 Nov 2026, 10:5091no change
4 Nov 2026, 09:5091no change
4 Nov 2026, 08:5091no change
4 Nov 2026, 07:5091no change
4 Nov 2026, 06:5091no change
4 Nov 2026, 05:5091no change
4 Nov 2026, 04:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.