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[NEW!] TROLL OR DIE 🤪

[NEW!] TROLL OR DIE 🤪

A Roblox experience owned by Endless Studios_.

MinigamesENminigamestroll mechanicssocial interaction

Description (written by the developer; not a statement by this register)

🎮 Welcome to TROLL OR DIE 🤪 Think you're the best at minigames? Prove it! 💪 Win games, earn points, and unlock CRAZY troll commands! 😈💥 🧩 Play minigames like: ✅Tile Finder ✅Speed Obbies ✅Disappearing Stairs 🧙‍♂️ Use your points to troll other players with fun commands: 🚔 ;jail player — lock them up! 🍬 ;kidnap player — FREE CANDY?? (lol) 🛫 ;fling player — They're not coming back... 💀 and MANY MORE! 💬 Make friends… or enemies 😅 🔥 Updates weekly with new content!

Last updated by the developer 23 Jul 2026, 23:46 UTC.

0
playing (measured 10 Aug 2026, 14:38 UTC)
1,098
lifetime visits
89%
liked (8 👍 / 1 👎)
4
favourites (3.6 per 1k visits)
25 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Plus
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

⭐ Welcome! ⭐ · welcome754 · 0.00% win
⭐ Completed Easy Obby! ⭐ · progression403 · 0.00% win
⭐ Completed Medium Obby! ⭐ · progression350 · 0.00% win
⭐ Completed Hard Obby! ⭐ · progression226 · 0.00% win
⭐ Completed Impossible Obby! ⭐ · progression53 · 0.00% win
⭐ Completed Godlike Obby! ⭐ · progression19 · 0.00% win
⭐ Completed Extreme Obby! ⭐ · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.