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SAKURA HAIR obby🌸 (free ugc hair)

SAKURA HAIR obby🌸 (free ugc hair)

A Roblox experience owned by Pink castle UGC.

ObbyENkawaii fashionavatar customizationpastel aesthetic

Description (written by the developer; not a statement by this register)

Jump through magical pastel platforms under falling sakura petals and earn FREE anime hairstyles as rewards! 💖 Each level you complete unlocks a cute new accessory—from soft pink curls to elegant floral updos! 🌸✨ 🔹 Beautiful pastel-themed obstacles 🔹 Easy & fun gameplay for all ages 🔹 Exclusive hairstyles inspired by kawaii fashion 🔹 Perfect for roleplay and avatar customization Play now and collect them all! 🌸🎀 Can you reach the final prize? (for moderation: obby is just a role-playing game where you don't get any accessories. gamepasses are just developer support)

Last updated by the developer 3 Apr 2025, 15:04 UTC.

0
playing (measured 14 Aug 2026, 14:35 UTC)
482
lifetime visits
71%
liked (15 👍 / 6 👎)
60
favourites (124.5 per 1k visits)
25 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

LASER GUN!
125 R$
RAINBOW FLY CARPET!
125 R$
TOMMY GUN!
99 R$
MUSIC!
45 R$
MORE SPEED!
45 R$
SO CUTE PONY!
35 R$
MORE SPEED!
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome to SAKURA HAIR obby · welcome0 · 0.00% win
SAKURA HAIR · collection0 · 0.00% win
You finish the obby! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.