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[NEW FITS! πŸ–€] limerence Matching Outfits

[NEW FITS! πŸ–€] limerence Matching Outfits

A Roblox experience owned by /limerence.

RoleplayENAvatar CustomizationFashion SimulatorCatalog Editor

Description (written by the developer; not a statement by this register)

β™‘ Welcome to limerence Matching Outfits [800+]πŸ–€ More then 800+ Outfits to choose from with different styles from boy x girl, girl x girl, solo, duo, trios, and more! 🀍 All purchases made in the game will be available in your Roblox Inventory! πŸ’ Make sure to leave a like and favorite to help us grow! πŸ‘ All outfits inspired by the public! πŸ‘₯ Join the group for updates: [πŸ’–] https://www.roblox.com/communities/33926392/limerence#!/about In Game Commands: /Korblox /unKorblox /Headless /unHeadless [βš’οΈ] @DiaDiabloo [πŸ—ΊοΈ] @wjtchii Tags: Da hood, Catalog , Catalog Editor , Outfits , Outfits Ideas , Hair Combos , Outfit Loader . Da hood Outfit Store , Hair Combo , Fits , Matching Fits , Matching Outfits , Hair style, Home store , Homestore Try on , Outfits , Matching Outfits , Matching , Hair ,Outfit Shop Hair Combos , Mall , Avatars , Hair Combo Shop , Aesthetic , Da Hood, DH, Matching, /limerence, Trendy, matchingfitsavatars, couplefits, da hood matching avatars.

Last updated by the developer 14 Jun 2026, 12:02 UTC.

0
playing (measured 11 Aug 2026, 23:04 UTC)
11,160
lifetime visits
85%
liked (28 πŸ‘ / 5 πŸ‘Ž)
1,306
favourites (117.0 per 1k visits)
26 March 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! Β· welcome9,691 Β· 0.00% win
Met the Owner! Β· social296 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.