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KAI CENAT OBBY (FREE UGC)

KAI CENAT OBBY (FREE UGC)

A Roblox experience owned by 5plo1nky's group.

ObbyENcelebrity fan gamehard difficultyUGC rewards

Description (written by the developer; not a statement by this register)

WELCOME TO KAI CENAT OBBY! OUR GROUP! https://www.roblox.com/communities/35783792/5plo1nkys-group#!/ WARNING: ! VERY HARD OBBY ! THIS GAME IS WORK IN PROGRESS. STAGE COUNT: 46 join the group for more updates! Beat the obby for a cheap valk TAGS: KAI CENAT, ISHOWSPEED, OBBY, TOWER, KAI, RAY, MRBEAST, DUKE DENNIS, FANUM, KEVIN HART, JOHN CENA, MINECRAFT, ROBLOX, ROBLOX, OBBY, SKIBIDI TOILET, SIGMA, FANUM TAX, RIZZ, MARSHMELLO, ICE SPICE, HARD OBBY, TOWER, KAI, SPRUNKI, DANDY, DANDY'S WORLD, SNOOP, SNOOPY, RAP, VALK, [ROBLOX ADMINS, READ THIS] This game does not violate any of Roblox TOS because it does not promise any free avatar items. The prizes are all game purchases serve solely entertainment/roleplay purposes and cannot be used outside of the game.

Last updated by the developer 17 Jan 2026, 15:37 UTC.

0
playing (measured 21 Aug 2026, 11:18 UTC)
1,819
lifetime visits
63%
liked (12 👍 / 7 👎)
8
favourites (4.4 per 1k visits)
26 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 11:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
10,000 R$
MOD
5,000 R$
GRAVITY COIL
75 R$
SPEED COIL
50 R$
Valkyrie
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome1,553 · 0.00% win
BEAT THE OBBY · progression27 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.