Silent Pursuit [legacy]
A Roblox experience owned by Nostovka Industries.
HorrorENsurvival horrorasymmetric multiplayerschool setting
Description (written by the developer; not a statement by this register)
Use code "DonaldJoseDuck" and "BackToSchool" to get 72 EXP! Welcome to Silent Pursuit – a tense, survival horror experience where silence isn't just strategy—it's survival. Set in a haunted school, every hallway hides danger, and every footstep could be your last. Choose Your Role in Silent Pursuit: Student: Navigate the darkened school with caution. Stay silent, use your environment, and work with other students to avoid detection. Survival is a relentless pursuit—only the quietest make it out. Intruder: You are the shadow in the silent halls. Stalk your prey, set traps, and pursue the students with unyielding precision. Their fear is your advantage. A Silent, School-Based Nightmare: The game unfolds within a desolate school, where each silent corridor echoes with dread. Once a place of learning, now a place of fear and pursuit. ALPHA WARNING: Silent Pursuit is still in early development. Expect bugs, incomplete features, and major updates in the future!
Last updated by the developer 15 Jun 2026, 01:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 08:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.