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Bukit Jelutong School Experience

Bukit Jelutong School Experience

A Roblox experience owned by Terbaik Studios.

RoleplayENschool lifemalaysiaexploration

Description (written by the developer; not a statement by this register)

New Dewan update is here! Welcome to SMK Bukit Jelutong! In this game, you can explore the school, discover secrets, and more! This game is designed to represent modern Southeast Asian schools. NOTE: This game is entirely fictional. The school, characters, events, and all in-game content are purely made up and do not exist in real life. Tags: School, Malaysia, SMK, Voice Chat

Last updated by the developer 27 Mar 2026, 02:46 UTC.

2
playing (measured 12 Aug 2026, 06:38 UTC)
6,210
lifetime visits
99%
liked (68 👍 / 1 👎)
60
favourites (9.7 per 1k visits)
27 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Find triple T · other15 · 0.00% win
3 · other0 · 0.00% win
2 · other0 · 0.00% win
4 · other0 · 0.00% win
5 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

97999817 August 2026 — 97 % liked26 September 2026 — 97 % liked16 October 2026 — 99 % liked17 August 202616 October 2026
3 measurements spanning 60 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 20:4999+2
26 Sept 2026, 20:4897no change
17 Aug 2026, 18:3297first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.