Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Clone Brainrot

Clone Brainrot

A Roblox experience owned by Sparkify.

TycoonENcard-combinationragdoll-physicsmorph-system

Clone Brainrot is a tycoon experience created on March 27, 2025. The game currently has 36 players online and 10,914 favorites. It has accumulated 23,780,527 lifetime visits. The title holds a 70 percent like percentage. Tags include clone, friends, ragdoll, and realistic physics simulation.

Description (written by the developer; not a statement by this register)

⭐ Welcome to Clone Crazy! 🤗 Clone your self and build infinite formations with various cards! 12/17/25 Update: Two new morphs: BlackholeGoat + FrigoCamelo You can combine most cards for countless different outcomes. Don't be afraid to get creative with your imagination! 🚀 Premium Benefits: Earn Gem Speed x2 🚀 🚀 Earn Gem Speed x2 Every Sunday! 🚀 ✅ Join the group and 👍 Like the game for more updates! 🚨 Pirvate server is free! Tags: Clone, Friends, Ragdoll, Realistic Physics Simulation

Last updated by the developer 29 Mar 2026, 16:39 UTC.

36
playing (measured 10 Aug 2026, 19:50 UTC)
23,780,527
lifetime visits
70%
liked (1,750 👍 / 745 👎)
12,255
favourites (0.5 per 1k visits)
27 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:5037first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gem x 2
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7013 August 2026 — 70 % liked23 August 2026 — 70 % liked2 September 2026 — 70 % liked12 September 2026 — 70 % liked22 September 2026 — 70 % liked2 October 2026 — 70 % liked12 October 2026 — 70 % liked22 October 2026 — 70 % liked1 November 2026 — 70 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 16:3870no change
22 Oct 2026, 16:3670no change
12 Oct 2026, 16:3570no change
2 Oct 2026, 16:3470no change
22 Sept 2026, 16:3270no change
12 Sept 2026, 16:3070no change
2 Sept 2026, 16:2370no change
23 Aug 2026, 16:0870no change
13 Aug 2026, 16:0370first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.