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Cheese touch [Update 1.2]

Cheese touch [Update 1.2]

A Roblox experience owned by Just Dreams studio.

ShooterENarena shootermultiplayerleveling system

Description (written by the developer; not a statement by this register)

🧀 Cheese Touch – The cheesiest battle just got a massive update! 🎉 Update 1.2 is here! With a reworked map, brand-new shop system, camera freedom, and more, the chaos is cheesier than ever. Step into an arena where dairy becomes deadly. Throw, dodge, and out-cheese your opponents in fast-paced multiplayer mayhem. 🔥 Key Features • 🧀 Deadly Dairy – Hurl wheels of cheese to splatter the competition • 🆙 Level Up – Earn XP and climb the ranks with the leveling system • 🛒 In-Game Shop – Buy new gear and flex your cheese style • 🎛️ Polished UI – A cleaner, smoother interface for buttery gameplay • 📸 Camera Unlock – Full control to follow the action your way • 🏁 Leaderboards – Climb to the top and prove you’re the ultimate cheese flinger • ⚡ Fast-Paced Fun – Quick rounds, crazy moments, and nonstop laughs Get ready to spread the madness. Can you survive the new and improved Cheese Touch?

Last updated by the developer 4 May 2026, 12:09 UTC.

0
playing (measured 27 Aug 2026, 01:37 UTC)
192
lifetime visits
100%
liked (2 👍 / 0 👎)
3
favourites (15.6 per 1k visits)
27 March 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 01:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Long Kill · other0 · 0.00% win
Headshot Kill · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.