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๐ŸŒด Live With The Ball People ๐ŸŒด

๐ŸŒด Live With The Ball People ๐ŸŒด

A Roblox experience owned by Rob's Chute & Steel Construction Company.

TycoonENTycoonTeam-based PvPSurvival/Hunting

Description (written by the developer; not a statement by this register)

WELCOME TO WORDENIA... The Island of Wordenia was described by Charles Darwin as a tropical paradise of immense botanical biodiversity and incredibly narrow zoology. Darwin and the expedition would arrive on the Island in April of 1836, creating a detailed profile of the ball people and their unique carbon carapaces (and their flammability). His travels on the island were, unfortunately, short-lived, and following the tragic deaths of seven crew members at the hands of various ball people, the Beagle's Captain made the executive decision depart the South-Eassonia archipelago. One-hundred and thirty years later, humanity h returne to settle the score between man and ball-person. This game is in development! Expect the following features... โ‹† Tycoon-style upgrades for each team's bases โ‹† In-depth progression system for hunting, farming, and preparing the ball people โ‹† Team-based conflict for economic and territorial dominance over the island

Last updated by the developer 4 Jun 2026, 17:26 UTC.

0
playing (measured 12 Aug 2026, 07:38 UTC)
605
lifetime visits
100%
liked (22 ๐Ÿ‘ / 0 ๐Ÿ‘Ž)
13
favourites (21.5 per 1k visits)
27 March 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

๐ŸŒด Welcome To Wordenia ๐ŸŒด ยท welcome209 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.