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[🔥1000+] Viltrum Outfits INVINCIBLE

[🔥1000+] Viltrum Outfits INVINCIBLE

A Roblox experience owned by Outfitsy.

RoleplayENInvincible IPAvatar CustomizationCosplay

[🔥1000+] Viltrum Outfits INVINCIBLE is a roleplay experience created on 2025-03-28. The game records 713,652 lifetime visits and 47,259 favorites. Currently, three users are playing. The experience holds a 75% like percentage. It features outfits inspired by the Invincible series.

Description (written by the developer; not a statement by this register)

JOIN NOW! You wont regret it! All Unique Outfits :) Fully Loaded. 🗺️ 200+ Exclusive Invincible cosplays: Omni-Man, Atom Eve, Rex Splode, Dupli-Kate, Thragg, Conquest, Beast Emperor & more! 💕 Genuine Handcrafted matching clothing for Invincible fans! Custom made based on suggestions! 🛒 Wear outfits inspired by Allen, Cecil Stedman, Damien Darkblood and more in any Roblox game! 🛍️ Style your avatar with designs inspired by the Invincible animated series and comic! ✅ Conquest Fight Jump into the Invincible War and dress your character in iconic outfits saga Invincible , Omni-man , Superhero, Superheroes, Adventure, Action, Combat, Heroes, Villains, Sci-Fi, Battle, Multiplayer, Cosmic, Quests, Story, Invincible, Roblox, Conquer, Explore, Teen, Legacy, Cosmic, Defender, Saga, Power-up, Atom-Eve, Red Rush, Trend, Fashion, Clothing, Cheap, Invincible, A-train, Homelander, the strongest battlegrounds, Jujutsu Shenanigans, Viltrum Battlegrounds, Viltrumite, Project Power, Project

Last updated by the developer 13 Dec 2025, 08:50 UTC.

3
playing (measured 10 Aug 2026, 14:51 UTC)
713,652
lifetime visits
75%
liked (679 👍 / 221 👎)
47,567
favourites (66.7 per 1k visits)
28 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:514first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

bigger donation
100 R$
donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Viltrum Outfits! · collection462,316 · 100.0% win
First Purchase! · other34,248 · 5.9% win
100 Spent! · other14,875 · 5.9% win
You reached thragg! · progression12,009 · 11.8% win
250 Spent! · other4,710 · 5.9% win
500. SPENT :OOOOO!! · collection474 · 0.00% win
1000... spent?? CONGRATS YOU WIN A FREE · other42 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:2075no change
14 Aug 2026, 18:2075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.