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πŸ”ͺ Imposter Obby Tower πŸ”΄

πŸ”ͺ Imposter Obby Tower πŸ”΄

A Roblox experience owned by Gamer Glam.

ObbyENparkourfalling obstaclesrace to top

Description (written by the developer; not a statement by this register)

Get ready for the most intense obby challenge ever! πŸš€ In Imposter Tower, you’ll face off against falling βšͺ balls as you navigate a tricky πŸ›£οΈ filled with obstacles! Your goal? Stay on top, avoid getting hit, and climb to the top of the 🏰 before your opponents! πŸ‘€ 🌟 Features: πŸƒβ€β™‚οΈ Speedy parkour with tight jumps and hidden traps 🧩 Falling balls that try to knock you off the Obby! 😱 Timer counting down for an epic race to the top! πŸ› οΈ Customize your character with cool accessories πŸ‘‘ πŸ† Prove you’re the last one standing and the ultimate parkour master! πŸ”₯ How to Play: Jump, run, and dodge falling obstacles! πŸƒβ€β™€οΈ Use your skills to avoid being knocked off! Reach the top to win! πŸŽ‰ Will you survive the Imposter Tower? πŸ†πŸ’€

Last updated by the developer 4 Apr 2025, 00:58 UTC.

0
playing (measured 13 Aug 2026, 09:52 UTC)
1,014
lifetime visits
50%
liked (2 πŸ‘ / 2 πŸ‘Ž)
2
favourites (2.0 per 1k visits)
28 March 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 09:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Magic Carpet (OP *CAN FLY*)
399 R$
Speed Coil (OP)
199 R$
Gravity Coil (OP)
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! Β· welcome840 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.