Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Bizarre Online

Bizarre Online

A Roblox experience owned by Bizarre Guild.

RacingENJoJo's Bizarre AdventureRPGPvP Combat

Description (written by the developer; not a statement by this register)

⚠️ The game is supposed to be played on PC. You can play it on mobile and console, but bugs might occur ⚠️ The game has x12 exp, x1.5 money and x10 item spawns to make farming faster. PLEASE JOIN OUR COMMUNITY'S SOCIAL LINK BELOW FOR UPDATES AND ANNOUNCEMENTS! Welcome to Bizarre We are a RPG JoJo game and the game's content conists of obtainable stands, obtainable fighting styles, fighting NPCs, fighting other players, completing the storyline, upgrading skill trees, and competing in the Steel Ball Run. 2x Item spawn rates are automatically applied every friday-sunday Controls: Q - Stand Summon Left Alt - Dash Left Control - Toggle running F - Block M1 - Punch M2 - Heavy Punch

Last updated by the developer 3 May 2026, 10:25 UTC.

0
playing (measured 20 Aug 2026, 17:21 UTC)
479
lifetime visits
80%
liked (4 👍 / 1 👎)
5
favourites (10.4 per 1k visits)
28 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 17:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome104 · 0.00% win
Obtained a Stand · progression0 · 0.00% win
Reached max money · progression0 · 0.00% win
Max Prestige · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.