Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
REPO Tycoon

REPO Tycoon

A Roblox experience owned by Woof Obbies!.

TycoonENTycoonCombatProgression

Description (written by the developer; not a statement by this register)

You purchase droppers 🏗️ that generate cash 💸, when you have enough cash you will be able to unlock different weapons ⚔️ of your chosen REPO and unlock the REPO. The objective of the game is to unlock all weapons 🗡️ of the chosen REPO and the REPO outfit inside your tycoon 👑! Fight others to defend your tycoon and become the most powerful REPO ✨ in the game! Make sure to invite or make friends 👥 along the way that can help you build your tycoon and fight others 👊!

Last updated by the developer 19 Jun 2025, 02:32 UTC.

0
playing (measured 13 Aug 2026, 22:23 UTC)
3,265
lifetime visits
40%
liked (6 👍 / 9 👎)
10
favourites (3.1 per 1k visits)
28 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 22:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinte Cash!
999 R$
All Gears!
249 R$
2x Cash!
149 R$
Super Gears!
149 R$
Mega Upgrader!
149 R$
All Katanas!
129 R$
Golden Upgrader!
109 R$
Mega Dropper!
99 R$
Golden Dropper!
79 R$
Auto Collect!
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome2,752 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.