nameless game
A Roblox experience owned by turk aga studio.
AdventureENbadge huntingstory heavy2010s era
Description (written by the developer; not a statement by this register)
-- The game has a lot of mechanics unique to every badge, and it is supposed to be at least challenging to some extent. -- Standing atop a conflict, you begin to ponder what way the time shifts. All of your recollection of the past, present and the future combined; what does it hide? Well you're here now so might as well look for answers. At what point will all the stories merge? Guess you'll have to find out for yourself. A story heavy badge hunting game taking place in different timelines from Robloxia. The game takes place mainly in the 2010s era and has many story elements to it. The game is in early development as of now, and I'm working solo on the project as of the time being, I'd appreciate the support a lot. THE GAMEPASSES ARE TEMPORARY AND WILL BE SUBJECT TO REMOVAL IN THE FUTURE (I'll probably give a donor tag for every gamepass)
Last updated by the developer 22 Sept 2025, 18:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 01:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.