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πŸ•’ THE FINAL COUNTDOWN! 🚨  [SOON]

πŸ•’ THE FINAL COUNTDOWN! 🚨 [SOON]

A Roblox experience owned by 1 robuk studio.

OtherENtimersocial experimentrobux mechanic

Description (written by the developer; not a statement by this register)

A Timer with 1 Million Seconds that decreases by using robux, or simply by playing the game. What's going to happen when the Timer reaches 0? There's only one way to find out. πŸ•’ Lowering the Timer by 12 hours at 1K Likes!

Last updated by the developer 29 Apr 2025, 00:12 UTC.

0
playing (measured 25 Oct 2026, 06:17 UTC)
3,426
lifetime visits
59%
liked (23 πŸ‘ / 16 πŸ‘Ž)
13
favourites (3.8 per 1k visits)
29 March 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
25 Oct 2026, 06:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
299 R$
2x Cash
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

THE FINAL COUNTDOWN. Β· welcome2,709 Β· 0.00% win
Increased the Timer Β· other26 Β· 0.00% win
Decreased the Timer Β· other18 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.