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Call of Chivalry [EVENT🍀]

Call of Chivalry [EVENT🍀]

A Roblox experience owned by Code Noob Productions.

Fighting & PvPENmedieval combatPvPskill-based fighting

Call of Chivalry [EVENT🍀] is a fighting-pvp experience created on 2018-07-25. It records 14,124,029 lifetime visits and 140,018 favorites. Currently, 80 users are playing. The title holds a 70% like percentage. The game focuses on medieval combat mechanics.

Description (written by the developer; not a statement by this register)

A skill-based medieval fighting game focused on brutal melee combat. 💻📱🎮 PC, MOBILE & CONSOLE LIKE CODES: '28kLikes', 'sevenLikes', 'twenty6Likes', 'wow25k' ⚔️ Conquer your enemies, climb the competitive ranks, and become renowned. 🛡️ Master your blade and customize your fighter with detailed weaponry and armor. [ Game Info ] Watch tutorials on Chivalry II and MORDHAU. 👍 Next Code at 27K Likes! 📣 Codes (More On Socials) >> '20Furkay', 'TWENTYTreeK', 'twentyTwokay', '2oneK', ‘19kay’, ‘20kaayYOO’, ‘1eightk’, 💎 Premium Players get 3x VIP Server AFK Rewards 🪙 +50% XP & GOLD on Weekends 🪙 +15% XP & Free Title for Inviting Friends! [ Join Group ] https://www.roblox.com/groups/4308278 >> Free Frying Pan, 15OO Gold, and 'Patron' Chat Tag << Tags: Battlegrounds, PvP, FPS, Blood, Ragdoll, Euphoria, Monty Python, Knight, Fantasy >> This game is currently BETA, expect bugs and unfinished features <<

Last updated by the developer 9 Aug 2026, 07:07 UTC.

80
playing (measured 10 Aug 2026, 15:23 UTC)
14,124,029
lifetime visits
70%
liked (30,251 👍 / 12,862 👎)
148,621
favourites (10.5 per 1k visits)
25 July 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2375first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fat Tribute
999 R$
[+VIP+] King of Chivalry
750 R$
[30% OFF] 2x Gold Boost
525 R$
References Pack
400 R$
Medium Tribute
250 R$
Small Tribute
100 R$
[Inn] Holy Grail
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other4,192,314 · 65.3% win
Just a Flesh Wound · other746,341 · 16.2% win
Upcoming Warrior · other136,416 · 1.5% win
Warrior I · progression96,290 · 2.1% win
Stonks I · other88,247 · 2.2% win
Alpha Tester · other25,338 · 0.00% win
Warrior II · progression7,390 · 0.10% win
Stonks II · other1,687 · 0.00% win
Vassal · other760 · 0.00% win
Warrior III · progression258 · 0.10% win
Stonks III · other67 · 0.00% win
Easter Eggs Found · collection11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7013 August 2026 — 70 % liked23 August 2026 — 70 % liked2 September 2026 — 70 % liked12 September 2026 — 70 % liked22 September 2026 — 70 % liked2 October 2026 — 70 % liked12 October 2026 — 70 % liked22 October 2026 — 70 % liked1 November 2026 — 70 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 18:4970no change
22 Oct 2026, 18:4870no change
12 Oct 2026, 18:3870no change
2 Oct 2026, 18:3770no change
22 Sept 2026, 18:3470no change
12 Sept 2026, 18:3170no change
2 Sept 2026, 18:2270no change
23 Aug 2026, 18:1670no change
13 Aug 2026, 18:1570first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.