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[W12] Doodle Fantasy ⚫🔴

[W12] Doodle Fantasy ⚫🔴

A Roblox experience owned by Why Not Have Fun 2gether.

Sandbox & buildingENcreativedrawingsocial

[W12] Doodle Fantasy ⚫🔴 is a sandbox-building experience created on 2025-03-29. The game has recorded 2,316,977 lifetime visits and 4,867 favorites. Currently, 4 users are playing. The title holds an 86% like percentage. The description highlights hand-drawn creatures and creative gameplay mechanics within a sketchbook-themed environment.

Description (written by the developer; not a statement by this register)

Map 12 is here! Thank you for your patience! Merry Xmas! We have another round of cross-promo with Battle Banana. === 🎨 Welcome to the weirdest sketchbook you’ve ever played. This isn’t a game for the polished, the perfect, or the boring. This is for the sketchers, the scribblers, the chaotic creators who fill the margins of their notebooks with wild things. In Doodle Fantasy, you’ll enter a world where: 🐙 Hand-drawn creatures come to life 🧠 Creativity beats perfection ✍️ Your doodles can literally change the game Ugly is beautiful. Weird is powerful. If you're looking for a glossy, clean experience... this isn't it. But if you want to laugh, explore, and create alongside a tribe of misfits, you just found your new home. 🎁 Join our [Community] for secret updates, exclusive items, and the chance to doodle your way into the game. 🚀 Updates every week. Come draw with us.

Last updated by the developer 1 Jun 2026, 03:04 UTC.

4
playing (measured 10 Aug 2026, 16:20 UTC)
2,316,977
lifetime visits
85%
liked (3,264 👍 / 554 👎)
4,872
favourites (2.1 per 1k visits)
29 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:205first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic-Drops
1,839 R$
Ultra-Lucky
599 R$
Multi-open
399 R$
vip
260 R$
Egg-Skip
249 R$
ExtraEmeraldSlot
199 R$
ExtraSapphireSlot
199 R$
ExtraRubySlot
199 R$
Lucky
199 R$
Dual-Wield
179 R$
[gift]Dual-Wield
179 R$
X2-Coins.
99 R$
+3-Extra-Pet-Equip
99 R$
Auto-Swing
49 R$
+2-Extra-Pet-Equip

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Love And Peace Challenge · other125,752 · 0.00% win
UGC · other7,400 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

858685.514 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 85 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:0785-1
24 Aug 2026, 08:1586no change
14 Aug 2026, 08:0886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.