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🌴Papas&Dance🌴

🌴Papas&Dance🌴

A Roblox experience owned by Papas&Dance.

SimulatorENDanceMusicSocial

Description (written by the developer; not a statement by this register)

🌴Papas&Dance🌴

Last updated by the developer 3 Aug 2026, 03:25 UTC.

0
playing (measured 11 Aug 2026, 05:06 UTC)
227,854
lifetime visits
91%
liked (489 👍 / 47 👎)
1,235
favourites (5.4 per 1k visits)
29 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:061first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EXCLUSIVE
500 R$
VIP
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Papas&Dance.jpg · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9115 August 2026 — 91 % liked4 September 2026 — 91 % liked14 October 2026 — 91 % liked15 August 202614 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 07:4891no change
4 Sept 2026, 05:3191no change
15 Aug 2026, 03:1991first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.