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BILLIE EILISH: HIT ME HARD AND SOFT - THE TOUR

BILLIE EILISH: HIT ME HARD AND SOFT - THE TOUR

A Roblox experience owned by • WXD Studios •.

Music & rhythmENmusicconcertbillie eilish

Description (written by the developer; not a statement by this register)

🎵 BILLIE EILISH: 'HIT ME HARD AND SOFT' THE TOUR Out now! 💞 On our map you can be BILLIE EILISH or arrange an unforgettable concert in the control room [JOIN GROUP TO ACCESS] or you can join a group of fans who are waiting for the upcoming concert! !! ALL RIGHT RESERVED BY INTERSCOPE RECORDS. > Game developed by: WAXIIDMD TAGS: BILLIE EILISH, HITMEHARDANDSOFT, CHIHIRO, BAD GUY, HAPPIER THAN EVER, WILDFLOWER, EVERYTHING I WANTED, BELLYACHE, OCEAN EYES, STAGE, THE TOUR. GROUP: https://www.roblox.com/share/g/13189301

Last updated by the developer 10 Aug 2026, 12:49 UTC.

0
playing (measured 10 Aug 2026, 17:15 UTC)
66,121
lifetime visits
91%
liked (219 👍 / 21 👎)
387
favourites (5.9 per 1k visits)
29 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN COMMANDS
1,200 R$
LYRICS CONTROLLER
300 R$
VIP TICKET
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome24,560 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9115 August 2026 — 91 % liked25 August 2026 — 91 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 15:2291no change
15 Aug 2026, 15:0691first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.