Uuhhh.wav
A Roblox experience owned by Oof Legacy.
AdventureENadventureobbycollectibles
Uuhhh.wav is an adventure experience created on 2018-07-24. It has recorded 5,241,613 lifetime visits and 104,448 favorites. Currently, zero users are playing. The title holds a 75% like percentage. The description notes features including cut-scenes, explorable worlds, collectibles, and hidden secrets. The genre is classified as adventure.
Description (written by the developer; not a statement by this register)
>Oof Sound updated/restored, however, if it is removed or requested officially that it isn't allowed in any form at all. I will not replace the audio again. This is an adventure game like no other, full of cut-scenes, explorable worlds, and collectibles. Dab, t-pose, and explore in this wonderful universe. Although your computer is constantly being stolen and you need to get it back! Without it people will be able to alter the world and pose more challenges for you to overcome. Hidden secrets await you, these include extra levels and accessories for your character! Uuhhh.wav - Obby READ ABOVE Disclaimer: This game is incomplete! ~!!!Levels are proven difficult at times also!!!!~ Developers: >Magicmage12345 >AvidAethon (now Ritzy_Raven)
Last updated by the developer 2 Nov 2025, 20:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 01:08 | 75 | no change |
| 14 Aug 2026, 01:08 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.