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[🚧REVAMP #2🚧] Strömsund RP

[🚧REVAMP #2🚧] Strömsund RP

A Roblox experience owned by MotoClub Inc.

SimulatorENvehicle simulationdriving physicswheelie mechanics

Description (written by the developer; not a statement by this register)

Drive a variety of vehicles going from simple mopeds to high-end cars. - You can get money by simply driving vehicles/doing wheelies. Even though money right now doesnt have any utility, soon I will implement a vehicle buying system. - 18/4/26 Revamp update #2: - New wheelie controls and physics - Better handling on scooters - Realistic variator on scooters IMPORTANT: >> Controls << WASD >> Drive Left Ctrl + W >> Wheelie LeftShift >> PBrake * All made by a single developer (Adorints) *

Last updated by the developer 24 Jun 2026, 12:03 UTC.

0
playing (measured 11 Aug 2026, 04:09 UTC)
375,126
lifetime visits
70%
liked (88 👍 / 38 👎)
1,024
favourites (2.7 per 1k visits)
29 March 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:090first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Easter 2026 · other69 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

697069.514 August 2026 — 69 % liked4 October 2026 — 69 % liked24 October 2026 — 70 % liked14 August 202624 October 2026
3 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 03:1770+1
4 Oct 2026, 03:1669no change
14 Aug 2026, 23:2169first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.