Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[v1.2] Cats Defense

[v1.2] Cats Defense

A Roblox experience owned by Ototo Corps.

Tower defenseENTower DefenseThe Battle CatsStrategy

[v1.2] Cats Defense is a tower-defense experience created on 2025-03-29. The game has accumulated 3,804,206 lifetime visits and 9,747 favorites. Currently, 168 players are active. The experience holds an 84% like percentage. It is categorized under the tower-defense genre.

Description (written by the developer; not a statement by this register)

Welcome to Cats Defense A game where your objective is to help the cat army in conquering the world! But there's a catch, you will face many merciless enemies throughout your journey. Good Luck! Cats Defense is a Roblox Styled Tower Defense based on the mobile game "The Battle Cats" Supported on Mobile/PC Credits: This game is currently being worked on by @AbsolutestBee Contributor: @rubenrelampago / @melonlol_kogama34 Original Game made by: PONOS Corporation Tags: The Battle Cats, Roblox, Tower Defense, strategy.

Last updated by the developer 16 Aug 2026, 17:46 UTC.

92
playing (measured 22 Aug 2026, 16:50 UTC)
3,904,151
lifetime visits
84%
liked (3,920 👍 / 767 👎)
10,036
favourites (2.6 per 1k visits)
29 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9217613410 August 2026 — 157 players21 August 2026 — 100 players21 August 2026 — 108 players21 August 2026 — 115 players21 August 2026 — 119 players22 August 2026 — 112 players22 August 2026 — 138 players22 August 2026 — 176 players22 August 2026 — 151 players22 August 2026 — 161 players22 August 2026 — 155 players22 August 2026 — 118 players22 August 2026 — 132 players22 August 2026 — 106 players22 August 2026 — 113 players22 August 2026 — 118 players22 August 2026 — 112 players22 August 2026 — 127 players22 August 2026 — 118 players22 August 2026 — 113 players22 August 2026 — 120 players22 August 2026 — 92 players10 August 202622 August 2026
22 measurements spanning 12 days, net -65. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–189 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 22
Measured (UTC)PlayersChange
22 Aug 2026, 16:5092-28
22 Aug 2026, 15:50120+7
22 Aug 2026, 14:50113-5
22 Aug 2026, 13:50118-9
22 Aug 2026, 12:50127+15
22 Aug 2026, 11:50112-6
22 Aug 2026, 10:50118+5
22 Aug 2026, 09:50113+7
22 Aug 2026, 08:50106-26
22 Aug 2026, 07:50132+14
22 Aug 2026, 06:50118-37
22 Aug 2026, 05:50155-6
22 Aug 2026, 04:50161+10
22 Aug 2026, 03:50151-25
22 Aug 2026, 02:50176+38
22 Aug 2026, 01:50138+26
22 Aug 2026, 00:50112-7
21 Aug 2026, 23:50119+4
21 Aug 2026, 22:50115+7
21 Aug 2026, 21:50108first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gold Pass
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Clear Empire of Cats Chapter 1 · progression106,062 · 8.0% win
Clear Empire of Cats Chapter 2 · progression47,204 · 3.5% win
Clear Empire Of Cats Chapter 3 · progression25,867 · 2.5% win
Shopkeeper Cat · other1,288 · 0.10% win
Carpenter Cat · other447 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
23 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 23
Measured (UTC)% likedChange
24 Aug 2026, 04:0484no change
22 Aug 2026, 16:5084no change
22 Aug 2026, 15:5084no change
22 Aug 2026, 14:5084no change
22 Aug 2026, 13:5084no change
22 Aug 2026, 12:5084no change
22 Aug 2026, 11:5084no change
22 Aug 2026, 10:5084no change
22 Aug 2026, 09:5084no change
22 Aug 2026, 08:5084no change
22 Aug 2026, 07:5084no change
22 Aug 2026, 06:5084no change
22 Aug 2026, 05:5084no change
22 Aug 2026, 04:5084no change
22 Aug 2026, 03:5084no change
22 Aug 2026, 02:5084no change
22 Aug 2026, 01:5084no change
22 Aug 2026, 00:5084no change
21 Aug 2026, 23:5084no change
21 Aug 2026, 22:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.