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Boys VS Girls!

Boys VS Girls!

A Roblox experience owned by Pearfect Aim.

ShooterENCapture the FlagTeam vs TeamShooter/Sword Combat

Boys VS Girls! is a shooter experience created on 2025-03-29. It has 2,448,548 lifetime visits, 73 concurrent players, an 87% like percentage, and 4,424 favorites.

Description (written by the developer; not a statement by this register)

Welcome to Boys VS Girls! ⛏️ Create tunnels by digging! 🎯 Sword Fight or shoot your enemies! 🚩 Capture the enemy's Flag! ⬆️ Gain XP and level up! 💰 Earn cash to buy weapons and upgrades! 🏆 Get the most captures to win! Play with friends, unlock cool items, and level up! Tags: boys vs girls, boys and girls, underground war, flag wars, shooter, capture, flag, capture the flag, team, team vs team, red, blue, red vs blue, battle, co-op, war, control, ally, enemy, enemies, allies, gun, sword, sniper, nuke

Last updated by the developer 30 Jul 2026, 11:57 UTC.

73
playing (measured 11 Aug 2026, 00:08 UTC)
2,448,548
lifetime visits
87%
liked (2,369 👍 / 367 👎)
4,601
favourites (1.9 per 1k visits)
29 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:0830first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,238,426 · 87.2% win
First Kill · other557,212 · 34.1% win
Victory · progression218,299 · 14.6% win
10 Kills · progression142,172 · 8.3% win
Top 3 · other70,298 · 4.2% win
25 Kills · other63,452 · 4.0% win
50 Kills · progression33,345 · 3.8% win
MVP · other27,258 · 1.3% win
Nuke · other26,774 · 3.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:5087no change
14 Aug 2026, 07:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.