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Sell Limited Items

Sell Limited Items

A Roblox experience owned by Big Bones Studios.

TycoonENstore managementtycoonlimited items theme

Description (written by the developer; not a statement by this register)

🏪 POV: LIMITED SUPERSTORE💸🧢 Welcome to Sell Limited Items! Run your own store packed with limiteds 🎩, restock shelves 📦, and watch the money roll in! 💰 [How to Play] ➤ Select A Limited from the store ➤ Collect the Limited off the road ➤ Place on a shelf and set the price ➤ Wait for a customer to buy it 💼 What You’ll Do: 🧃 Manage your store full of limited-style items 💵 Set prices, attract customers, and grow your profits 🛒 Unlock upgrades, customize your shop, and build your empire 🏆 Compete with others to become the ultimate limited vendor! ⚠️ IMPORTANT: 💸 All items and currency are in-game only 🧢 These are not real Roblox limiteds and cannot be used or traded outside the game Start from a small shop and work your way up to limited legend status! 💼 Can you handle the hustle?

Last updated by the developer 4 Aug 2026, 03:11 UTC.

0
playing (measured 11 Aug 2026, 01:04 UTC)
1,630
lifetime visits
77%
liked (17 👍 / 5 👎)
16
favourites (9.8 per 1k visits)
30 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1.5x Money
299 R$
Master Bargainer
250 R$
Unlock all Licenses
250 R$
2X Customers
225 R$
Remove Taxes
199 R$
Receive a 5 store rating
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

10 Thousand · progression24 · 0.00% win
100 Thousand · progression5 · 0.00% win
1 Million · progression4 · 0.00% win
10 Million · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.