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Red door, yellow door.

Red door, yellow door.

A Roblox experience owned by DuoSquad.

Red door, yellow door. is a Roblox experience created on 2025-03-30. The game has accumulated 4,256,314 lifetime visits and 18,106 favorites. Currently, zero players are active. The title holds a 70% like percentage. No specific genre classification is recorded in the available data.

Last updated by the developer 27 Jul 2025, 16:35 UTC.

0
playing (measured 10 Aug 2026, 22:52 UTC)
4,256,314
lifetime visits
70%
liked (2,598 👍 / 1,109 👎)
18,099
favourites (4.3 per 1k visits)
30 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:520first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Good Ending · progression570,431 · 54.4% win
Interesting Door · secret405,173 · 30.8% win
Deadly ending · progression339,648 · 35.5% win
Neutral Ending. · progression333,626 · 30.8% win
Strange Ending314,176 · 23.7% win
yummy! · other178,904 · 11.8% win
you offended a friend! · social178,473 · 11.8% win
Meet Creator in Multiplayer! · social5,920 · 0.00% win
hmm.. this is not a cake! · secret1,048 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7014 August 2026 — 70 % liked24 August 2026 — 70 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:5370no change
14 Aug 2026, 02:5270first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.