πU-Sac Qol Changes / Button Simulator Classic
A Roblox experience owned by Brekfast Studio.
Clicker & idleENclickergrindleaderboards
Description (written by the developer; not a statement by this register)
Hello! Welcome to Button Simulator Classic. This is a classic Button Simulator in a old - classic style π! In this Roblox Experience you: Press Buttons π΄ Grind Statistics π Have Fun π₯ Compete on global Leaderboards π Become the best player π Join our group and community server. π₯π₯ πΈDonate to the Donation chest if you want to support us Updates Every 1 - 2 Weeks π - - - - - - - - Credits: - @Brekfast: Owner, Building, Balancing, Ideas - @averagedev_guy: Coding - @Cyber_Devs: Coding, Helping Update Log: 3/30/2025 - Release 4/1/2025 - Rebalanced spawn 4/6/2025 - Update 1 4/27/2025 - Qol Update 5/5/2025 - Update 2 5/24/2025 - U-Sac added 5/29/2025 - Made Qol changes for U-Sac
Last updated by the developer 8 May 2026, 14:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 00:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.