[RECYCLED] Vigilant (Asym)
A Roblox experience owned by The Gentlemeenrs.
Description (written by the developer; not a statement by this register)
[Game is cancelled, but most likely is going to be recycled into Survivors Vs. AI Killers type-game.] Welcome to Vigilant. A place where the power of Static holds control and keeps evil disoriented and unfortunate victimized beings all in one wasteland. As a Survivor: Survive, Help, and Fight for your Teammates. Complete tasks and wait until the time strikes 0, or get a chance at escaping, It's your choice. As a Killer: Take them all out, leave nothing, it will be greatly disappointed with you if they don't perish. You may be Corrupted to Survive, or Kill. It depends on what it decides. All in all, you must remain Vigilant to everything that happens here.
Last updated by the developer 24 Jul 2026, 23:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 29 Aug 2026, 18:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.