Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🌈] MMV2

[🌈] MMV2

A Roblox experience owned by Nik's Castle.

Social & hangoutENMurder MysterySocial DeductionMM2

[🌈] MMV2 is a social-hangout experience created on 2025-03-30. The game has recorded 1,137,443 lifetime visits and maintains 50,474 favorites. Currently, zero users are playing. The title holds an 89% like percentage. It features roles including Murderer, Sheriff, and Innocent bystanders.

Description (written by the developer; not a statement by this register)

Codes: TROPHY, TROPHYEFFECT, HALLOWEEN[Year], CHRISTMAS[Year] You're either a Murderer, Sheriff, or an Innocent bystander. Will you take out your enemies, uphold justice, or simply try to survive? The choice is yours. 🔥 - Eliminate or Be Eliminated. Can You Survive? 🎮 - Play Anywhere! Available on PC, Mobile, Tablet, and Console! 👍 - Like & Favorite to Support Future Updates! ✅ - Your Game Progress is Safe – Data Backs Up INSTANTLY! 🌟 5,000 Group Members = FREE Chroma Reward! 🔎 Tags: Murder Mystery X, Murder Mystery, Murder Mystery 3, Murder Mystery K, Murder Mystery A, Murder Legends, Murder Blox, Murder Mystery 2, Murder Mystery 4, Murder Mystery 5, Murder Mystery 7, Murder Mystery 8, Murder Mystery 9, Murder Mystery Z, Nik's Murder Mystery, Nik's Murder Mystery, MM2, MM2

Last updated by the developer 4 Jun 2026, 01:12 UTC.

0
playing (measured 10 Aug 2026, 21:32 UTC)
1,137,443
lifetime visits
89%
liked (434 👍 / 53 👎)
50,435
favourites (44.3 per 1k visits)
30 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:320first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

Roblox returns no rating (unrated or unavailable)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Easter Donation :p
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to MMV2! · welcome309,076 · 0.00% win
Buy an item from the shop · other124,312 · 0.00% win
Find The Rare Chroma Εgg · collection35,273 · 0.00% win
Unbox a godly · collection7,697 · 0.00% win
Sheriff victory · progression0 · 0.00% win
Full coin bag · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked23 October 2026 — 89 % liked12 November 2026 — 89 % liked14 August 202612 November 2026
3 measurements spanning 90 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 17:2289no change
23 Oct 2026, 17:2089no change
14 Aug 2026, 14:3089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.