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How Far Will You Go? [No Checkpoints]

How Far Will You Go? [No Checkpoints]

A Roblox experience owned by BronzeFish Studios.

ObbyENno checkpointsspeedruntimer

Description (written by the developer; not a statement by this register)

How far will you go without checkpoints? And how fast can you reach the end? The classic HFWYG map but all the checkpoints are gone! How fast can you complete the obby now? (Timer's reset may break if there are multiple people in one server, I am trying to fix the bug but for now playing in a private server is recommended for the optimal experience) Play the original "How Far Will You Go?" to have a easier playthrough, and there is also more content not available in this version of the game!

Last updated by the developer 1 Jan 2026, 09:46 UTC.

0
playing (measured 13 Aug 2026, 12:17 UTC)
206
lifetime visits
75%
liked (3 👍 / 1 👎)
2
favourites (9.7 per 1k visits)
31 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 12:170first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Ready... set... · other101 · 0.00% win
No checkpoint win! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.