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SkyScape [F3X]

SkyScape [F3X]

A Roblox experience owned by Skyland Productions Republic.

Sandbox & buildingENbuildingsandboxf3x

Description (written by the developer; not a statement by this register)

Welcome to SkyScape 🏗️✨ Creativity is limitless when you have access to Building Tools, any ideas can become reality! From sky islands to futuristic cities, our F3X Building Tools allows precise controls for ultimate creativity. Work with friends or showcase your solo projects, there is no restrictions, just the building experiences! 🚀🔨 You can learn how to use F3X by watching tutorials. Or, you can learn it as you progress. We make it easier for builders by providing them with a lower increment, extra tools for mobile use (e.g. multi-selection, grouping, and selecting all your parts at once), it's easy. If your having fun in our game, or just enjoying it in general, we recommend you to leave a favorite and a like to show us your appreciation. Updates regularly come out 3 - 5 times a month, and if at its peak, 7 - 10. It's recommended to join our server to always be notified when an update drops, or an event! Thanks for building with us specifically! 🏛️

Last updated by the developer 3 Dec 2025, 14:31 UTC.

0
playing (measured 14 Aug 2026, 09:48 UTC)
3,988
lifetime visits
89%
liked (17 👍 / 2 👎)
17
favourites (4.3 per 1k visits)
31 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 09:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha Player · other196 · 0.00% win
Cake · other69 · 0.00% win
The Overseer · secret32 · 0.00% win
United States of America · social23 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.