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Egoist Rematch

Egoist Rematch

A Roblox experience owned by Blue Lock: Reborn.

SportsEN5v5socceraction

Egoist Rematch is a sports experience created on 2025-04-01. It has recorded 2,562,749 lifetime visits and 19,254 favorites. The title holds a 97% like percentage. Currently, zero users are playing. The game features 5v5 football mechanics with unique striker abilities.

Description (written by the developer; not a statement by this register)

⚠️ BETA RELEASE – EXPECT BUGS, GLITCHES & CRAZY PLAYS! ⚽ WELCOME TO THE ULTIMATE FOOTBALL EXPERIENCE ! It’s fast-paced 5v5 football where EGO reigns supreme and only the best can shine. 🔥 Pick a striker class with UNIQUE original abilities and unleash your AURA on the field. Outsmart, outrun, and outscore your rivals! 📜 CONTROLS: Shoot – Left Click Pass – Right Click Dribble / Dash – Q Tackle / Steal – E Header / Jump – Spacebar

Last updated by the developer 13 Jun 2026, 01:18 UTC.

0
playing (measured 10 Aug 2026, 14:49 UTC)
2,562,749
lifetime visits
97%
liked (87,483 👍 / 2,366 👎)
19,239
favourites (7.5 per 1k visits)
1 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Custom SFX
299 R$
Awakening Outfits
199 R$
Toxic Emotes
199 R$
Anime Emotes
199 R$
Skip Spins
149 R$
Private Servers +
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:1897no change
24 Aug 2026, 07:1697no change
14 Aug 2026, 07:1597first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.