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99 Nights In The Forest Tycoon 🔦

99 Nights In The Forest Tycoon 🔦

A Roblox experience owned by Sea Game Studio.

TycoonENtycoonforest survivalnight progression

99 Nights In The Forest Tycoon 🔦 is a tycoon experience created on 2025-04-01. The game currently has 29 players online. It has accumulated 20,706,306 lifetime visits and 1,773,176 favorites. The title holds a 92% like percentage. The description notes auto-save functionality and unique territory ownership for players.

Description (written by the developer; not a statement by this register)

❗ Your progress is saved! Leave anytime and rejoin later to continue building your tycoon 📝 🌲 Inspired by classic forest survival and night-based progression games ✨ Welcome to the 99 nights Tycoon Experience ✨ ⚔️ Every player owns a unique territory. Train, build, and upgrade your area to become stronger. Credits: APMOfficial🎵 💾 AUTO SAVE ENABLED Don’t forget to favorite the game so you can easily come back and continue your progress! ⚠️ Lag or crashing? Create a FREE VIP SERVER for smoother gameplay ⚠️ Bug or exploit found? Use the in-game report system to help us improve anti-cheat ⭐ GROUP REWARDS 🎁 Daily Group Chest: 5,000 Cash 🧍 FREE Morph for group members 👉 Join here: https://www.roblox.com/games/79127240023352/Pocoyo-Tycoon-2-player 👍 Thumbs up the game = more updates! Your support tells us to add new content, features, and improvements. 🎟️ Codes: Release | Kirv99 | Oscar | 99nights

Last updated by the developer 27 May 2026, 16:36 UTC.

29
playing (measured 10 Aug 2026, 14:22 UTC)
20,706,306
lifetime visits
92%
liked (30,547 👍 / 2,778 👎)
1,773,502
favourites (85.7 per 1k visits)
1 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2222first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Cash
1,499 R$
AllGears
699 R$
Angel Pack
549 R$
X2 Cash
479 R$
GoldenUpgrader2
399 R$
VIP
350 R$
FunPack
349 R$
Fireball Pack
299 R$
GoldenUpgrader
250 R$
Auto Collect
179 R$
GoldenDropper
175 R$
DemonPack
119 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome10,436,583 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked12 September 2026 — 92 % liked22 September 2026 — 92 % liked2 October 2026 — 92 % liked12 October 2026 — 92 % liked22 October 2026 — 92 % liked1 November 2026 — 92 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 17:0792no change
22 Oct 2026, 17:0492no change
12 Oct 2026, 17:0392no change
2 Oct 2026, 17:0292no change
22 Sept 2026, 17:0092no change
12 Sept 2026, 16:5392no change
2 Sept 2026, 16:5192no change
23 Aug 2026, 16:3692no change
13 Aug 2026, 16:3192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.