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Banjir Tower

Banjir Tower

A Roblox experience owned by Game Indo.

Tower defenseIDtower defenseflood survivalshelter

Banjir Tower is a tower-defense experience created on 2025-04-01. It has recorded 6,605,278 lifetime visits and 5,902 favorites. The game holds a 74% like percentage. Currently, zero users are playing. The description invites players to reach a shelter before a flood arrives every minute. It encourages joining a group and liking the experience for a member title.

Description (written by the developer; not a statement by this register)

Welcome to banjir tower Datang ke tempat penampungan setiap 1 menit sebelum banjir datang! Bisakah anda menamatkan tower ini? ayo coba mainkan sekarang! join group+like untuk dapet title member!! shutdown=update game Come to the shelter every 1 minute before the flood comes! Can you finish this tower? let's try playing now! join group + like to get member title!!

Last updated by the developer 18 Jun 2026, 04:39 UTC.

0
playing (measured 10 Aug 2026, 14:00 UTC)
6,605,278
lifetime visits
74%
liked (1,062 👍 / 369 👎)
5,902
favourites (0.9 per 1k visits)
1 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
80 R$
Speed Coil
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Banjir Tower! · welcome4,438,846 · 100.0% win
YOU WON ! · progression20,372 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7413 August 2026 — 74 % liked2 September 2026 — 74 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:2074no change
13 Aug 2026, 23:1874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.