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The Lost Signal🚦[Alpha] [Revamped]

The Lost Signal🚦[Alpha] [Revamped]

A Roblox experience owned by Gamer Robot players group.

AdventureENtrainzombie survivalupgrades

Description (written by the developer; not a statement by this register)

Hop aboard a mysterious train and race through wild, eerie lands to unblock the signal! Build your way with unique train upgrades, fight off zombies and Signal Disruptors, and keep moving using crazy fuels like coal, paper, and even zombies themselves! Can you survive the chaos and reach the end before the signal is lost forever? šŸ› This Game Is In Progress Some Bugs May AppearšŸ›  ā—Some Models Of Dead Rails Have Been Reused In This Game I Do Not Own Any Rights To Themā— Like And Favorite The Game For Updates! Inspired By Dead Rails Latest Update (5/20/2025) Update Log - Drag System Fixed, Signal Lab Building, Vfx Improvement

Last updated by the developer 21 May 2025, 13:22 UTC.

0
playing (measured 11 Aug 2026, 15:30 UTC)
353
lifetime visits
92%
liked (12 šŸ‘ / 1 šŸ‘Ž)
3
favourites (8.5 per 1k visits)
1 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Navy Revolver
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Signal Lab Ā· other4 Ā· 0.00% win
Meet The Owner! Ā· other1 Ā· 0.00% win
Escaped! Ā· progression1 Ā· 0.00% win
40000 KM! Ā· progression1 Ā· 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.