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glockenspiel

glockenspiel

A Roblox experience owned by SingleByte.

OtherEN

Description (written by the developer; not a statement by this register)

war never changes "This code is awful, but what do you expect from a game made on April 1st?" - PixBlook ownership transferred to SingleByte as per the request of ThrowawayTrinity to make final adjustments to the game before the May 19th publishing requirements

Last updated by the developer 9 Aug 2026, 07:25 UTC.

0
playing (measured 15 Aug 2026, 03:32 UTC)
396
lifetime visits
100%
liked (6 👍 / 0 👎)
8
favourites (20.2 per 1k visits)
1 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 03:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome to glockenspiel · welcome13 · 0.00% win
jump into the infinite void of space · other6 · 0.00% win
have a nice chat with violin · other1 · 0.00% win
blasphemy in the shrine · other0 · 0.00% win
miss every knife · other0 · 0.00% win
end the game in a draw · other0 · 0.00% win
access denied · other0 · 0.00% win
catch lightning in a bottle · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.