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Demon Slayer Morph Roleplay

Demon Slayer Morph Roleplay

A Roblox experience owned by Demon Slayer Morph.

RoleplayENanimemorphingroleplay

Demon Slayer Morph Roleplay is a roleplay experience created on 2025-04-02. It currently has 481 players. The game has 21,099,455 lifetime visits, 39,658 favorites, and a 94% like percentage.

Description (written by the developer; not a statement by this register)

Morph role-playing game based on Demon Slayer. You can transform into a Demon Slayer character. Play roles with your favorite characters and explore different places. This game is not perfect yet, so you may find a flaw. If you report it through a group. It will be very helpful for the game. Tags: Demon Slayer, Morph Roleplay, Kimetsu no yaiba

Last updated by the developer 5 Aug 2026, 18:07 UTC.

274
playing (measured 24 Aug 2026, 06:50 UTC)
21,444,819
lifetime visits
94%
liked (12,241 👍 / 717 👎)
40,818
favourites (1.9 per 1k visits)
2 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

274581427.510 August 2026 — 436 players21 August 2026 — 421 players21 August 2026 — 416 players21 August 2026 — 475 players21 August 2026 — 454 players22 August 2026 — 472 players22 August 2026 — 513 players22 August 2026 — 503 players22 August 2026 — 418 players22 August 2026 — 437 players22 August 2026 — 382 players22 August 2026 — 407 players22 August 2026 — 382 players22 August 2026 — 443 players22 August 2026 — 389 players22 August 2026 — 385 players22 August 2026 — 452 players22 August 2026 — 577 players22 August 2026 — 501 players22 August 2026 — 515 players22 August 2026 — 520 players22 August 2026 — 518 players22 August 2026 — 483 players22 August 2026 — 490 players22 August 2026 — 502 players22 August 2026 — 408 players22 August 2026 — 395 players22 August 2026 — 374 players22 August 2026 — 428 players23 August 2026 — 493 players23 August 2026 — 479 players23 August 2026 — 472 players23 August 2026 — 481 players23 August 2026 — 422 players23 August 2026 — 414 players23 August 2026 — 422 players23 August 2026 — 439 players23 August 2026 — 446 players23 August 2026 — 441 players23 August 2026 — 493 players23 August 2026 — 461 players23 August 2026 — 553 players23 August 2026 — 581 players23 August 2026 — 513 players23 August 2026 — 513 players23 August 2026 — 540 players23 August 2026 — 466 players23 August 2026 — 500 players23 August 2026 — 466 players23 August 2026 — 419 players23 August 2026 — 402 players23 August 2026 — 430 players23 August 2026 — 431 players24 August 2026 — 445 players24 August 2026 — 365 players24 August 2026 — 341 players24 August 2026 — 324 players24 August 2026 — 301 players24 August 2026 — 281 players24 August 2026 — 274 players10 August 202624 August 2026
60 measurements spanning 14 days, net -162. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 228–627 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 60
Measured (UTC)PlayersChange
24 Aug 2026, 06:50274-7
24 Aug 2026, 05:50281-20
24 Aug 2026, 04:50301-23
24 Aug 2026, 03:50324-17
24 Aug 2026, 02:50341-24
24 Aug 2026, 01:50365-80
24 Aug 2026, 00:50445+14
23 Aug 2026, 23:50431+1
23 Aug 2026, 22:50430+28
23 Aug 2026, 21:50402-17
23 Aug 2026, 20:50419-47
23 Aug 2026, 19:50466-34
23 Aug 2026, 18:50500+34
23 Aug 2026, 17:50466-74
23 Aug 2026, 16:50540+27
23 Aug 2026, 15:50513no change
23 Aug 2026, 14:50513-68
23 Aug 2026, 13:50581+28
23 Aug 2026, 12:50553+92
23 Aug 2026, 11:50461first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP GamePass
300 R$
Tsugikuni Brothers Pass
180 R$
Butterfly Family Pass
120 R$
Muzan Pass
100 R$
Ubuyashiki Family Pass
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 202624 August 2026
61 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 61
Measured (UTC)% likedChange
24 Aug 2026, 06:5094no change
24 Aug 2026, 05:5094no change
24 Aug 2026, 04:5094no change
24 Aug 2026, 03:5094no change
24 Aug 2026, 02:5094no change
24 Aug 2026, 01:5094no change
24 Aug 2026, 00:5094no change
23 Aug 2026, 23:5094no change
23 Aug 2026, 22:5094no change
23 Aug 2026, 21:5094no change
23 Aug 2026, 20:5094no change
23 Aug 2026, 19:5094no change
23 Aug 2026, 18:5094no change
23 Aug 2026, 17:5094no change
23 Aug 2026, 16:5094no change
23 Aug 2026, 16:3294no change
23 Aug 2026, 15:5094no change
23 Aug 2026, 14:5094no change
23 Aug 2026, 13:5094no change
23 Aug 2026, 12:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.