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Cheek Slap Tower

Cheek Slap Tower

A Roblox experience owned by 너만 못 깨는 타워ㅣThe Tower Only You Can't Beat.

SimulatorENslap mechanictower defensephysics-based

Cheek Slap Tower is a simulator experience created on 2025-04-02. It has accumulated 7,800,576 lifetime visits and 13,606 favorites. The game holds a 95% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Slap cheeks, dodge cheek slaps, and clear the tower! 😆🎉 Have fun playing!

Last updated by the developer 14 May 2026, 20:33 UTC.

0
playing (measured 10 Aug 2026, 14:35 UTC)
7,800,576
lifetime visits
95%
liked (26,326 👍 / 1,443 👎)
13,605
favourites (1.7 per 1k visits)
2 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Head Admin
1,699 R$
💨Wind Staff💨
1,399 R$
❄️Freezing Staff❄️
999 R$
Rainbow Carpet
749 R$
Sparkle Hand⭐
699 R$
[OP] Giant Purple Hand
599 R$
[OP] Dragon Hand
549 R$
[OP] Rainbow Slap
499 R$
[OP] Fire Slap
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,594,388 · 0.00% win
You Won! · progression55,881 · 0.00% win
월홉 장갑을 얻었습니다! · collection25,877 · 0.00% win
Find Slaps Event · social7,341 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9513 August 2026 — 95 % liked2 September 2026 — 95 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:0695no change
13 Aug 2026, 22:0395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.