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Conquest: Napoleonic Campaigns

Conquest: Napoleonic Campaigns

A Roblox experience owned by Conquest: Community.

SimulatorENNapoleonic WarsLarge-scale multiplayerHistorical strategy

Description (written by the developer; not a statement by this register)

The same Conquest: Napoleonic Wars. But with 700 players servers for roblox to allocate more resources for nations battles. This game is only intended for natons that want to hold big battles.i

Last updated by the developer 27 Apr 2026, 01:38 UTC.

0
playing (measured 10 Aug 2026, 19:08 UTC)
5,925
lifetime visits
94%
liked (61 👍 / 4 👎)
41
favourites (6.9 per 1k visits)
2 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:080first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

949594.517 August 2026 — 95 % liked26 September 2026 — 94 % liked17 August 202626 September 2026
2 measurements spanning 40 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 21:5194-1
17 Aug 2026, 19:2395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.