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Horde

Horde

A Roblox experience owned by Horde Development.

SurvivalENzombie survivalbase defenseresource scavenging

Description (written by the developer; not a statement by this register)

Beta - Horde has officially released into Beta. New updates coming early in 2020. Horde is a unique zombie survival game - build up your base defences and scavenge the world for resources - but don't feel too safe, the horde could approach at any time... After attacking one base, the Horde will stay away for around 2 minutes before picking another target... Developed as part of the Accelerator Program at Roblox HQ in Summer 2018. Soundtrack by Director1406 Current Version: 1.5

Last updated by the developer 11 Mar 2021, 20:19 UTC.

0
playing (measured 11 Aug 2026, 19:03 UTC)
263,533
lifetime visits
60%
liked (1,330 👍 / 891 👎)
7,640
favourites (29.0 per 1k visits)
26 July 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x XP
500 R$
Super Health
350 R$
Super Stamina
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Helping Hand · other48,253 · 0.00% win
100 Zombie Kills · progression3,576 · 0.00% win
Repair Man · other2,839 · 0.00% win
Level 10 · progression1,941 · 0.00% win
Survivor · other743 · 0.00% win
1,000 Zombie Kills158 · 0.00% win
Level 25 · progression125 · 0.00% win
Level 50 · progression7 · 0.00% win
Level 100 · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.