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[💸 2X MONEY 💸 ] 90s Alternative Music Tycoon 🎶

[💸 2X MONEY 💸 ] 90s Alternative Music Tycoon 🎶

A Roblox experience owned by Moth Studios.

TycoonEN90s musictycoonparody

90s Alternative Music Tycoon is a tycoon experience created on April 2, 2025. The game has accumulated 1,637,335 lifetime visits and 44,569 favorites. It maintains an 86% like percentage. Currently, zero players are active. The experience features 15 bands with unique items per floor. Development is handled by Moth Studios.

Description (written by the developer; not a statement by this register)

Welcome to 90s Alternative Music Tycoon! A classic tycoon experience with a 90s music twist. Stay tuned for updates, report bugs on the group wall! Having a friend in your server grants an extra +15% money generation, and makes the game a whole lot more fun! 🎵 15 Bands are in the game currently, possibly more to come in the future! 🎵 - Each band has a unique item every floor! 💾Tycoons do save! 🏞️Thumbnails made by MothStudiosHolder 🎨 Built by Moth Studios & Development Team 🚀Liking and favoriting the game helps support future updates and development! Thank you so much! 🚀 All band names, album art, and references in this game are fictional and created for parody and homage purposes only. This game is a fan-made project and is not affiliated with or endorsed by any actual artists, record labels, or brands. Tags: emo, gothic, 90s, music, rock, grunge, alternative, nirvana, goth,

Last updated by the developer 3 Aug 2026, 05:24 UTC.

0
playing (measured 10 Aug 2026, 22:15 UTC)
1,637,335
lifetime visits
86%
liked (5,240 👍 / 853 👎)
44,279
favourites (27.0 per 1k visits)
2 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Money
179 R$
Premium Upgraders (Permanent)
99 R$
Auto Collect
59 R$
Unlock Awesome
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Complete Norvoona Tycoon · progression46,400 · 0.00% win
Complete Radionoggin Tycoon · progression33,864 · 12.9% win
Sneezer Completed · progression28,637 · 0.00% win
Blox in Chains Completed · progression18,392 · 0.00% win
Complete The Red Lukewarm Bell Peppers Tycoon · collection12,203 · 0.00% win
Complete The Smashing Gourds Tycoon · progression9,860 · 0.00% win
Audiogarden Completed · progression7,901 · 0.00% win
Copper Church Drivers Completed · progression5,300 · 0.00% win
Complete the 22.3 Centimeter Nails Tycoon · progression4,955 · 0.00% win
Pit Completed · progression2,941 · 0.00% win
Device of an Up Completed · progression2,877 · 0.00% win
Sum Completion · other2,252 · 0.00% win
5 Completions · progression1,725 · 0.00% win
Complete Refuge · progression1,372 · 0.00% win
Corn Completed · progression1,358 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked23 September 2026 — 86 % liked3 October 2026 — 86 % liked23 October 2026 — 86 % liked14 August 202623 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 14:0886no change
3 Oct 2026, 14:0686no change
23 Sept 2026, 14:0586no change
3 Sept 2026, 13:5086no change
24 Aug 2026, 11:3186no change
14 Aug 2026, 11:2486first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.