Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
A Game About Coils

A Game About Coils

A Roblox experience owned by Mongus Imposter Studios.

Fighting & PvPENbattleupgradebiome

Description (written by the developer; not a statement by this register)

Battle people with Coils! Use Money to Buy Unique Coils and Swords! V1.4 Is out! Gears now save upon death. A new biome added called the Forest. Fixed the UI going off screen. Collectable coins now fall from the sky, giving 10 or 75 money. Fixed healing not working. 2 New coils & Radiation coil was re-added. Added a WO’s counter to count how much times you died. Fixed the main menu not closing when clicked.

Last updated by the developer 28 Jul 2026, 21:47 UTC.

0
playing (measured 21 Aug 2026, 14:00 UTC)
554
lifetime visits
100%
liked (1 👍 / 0 👎)
3
favourites (5.4 per 1k visits)
2 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Starting Pack
25 R$
Damage Coil
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome308 · 100.0% win
Since the beginning · welcome114 · 100.0% win
Rainbow Coil · collection8 · 0.00% win
the core · secret4 · 0.00% win
Void Coil · collection3 · 0.00% win
Meet the owner · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.