Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Hungry Mickey

Hungry Mickey

A Roblox experience owned by Evolutioz Studios.

AdventureENDisney IPStealthEscape

Hungry Mickey is an adventure experience created on 2025-04-03. It has recorded 1,002,281 lifetime visits and 3,084 favorites. Currently, five users are playing. The experience holds a 71% like percentage. The description notes a special mouse character involving cheese theft.

Description (written by the developer; not a statement by this register)

This Mouse isn’t your average mouse, this one is special. Steal the mouse’s cheese and escape! Mickey has arrived!

Last updated by the developer 12 Jun 2026, 18:20 UTC.

5
playing (measured 19 Aug 2026, 10:45 UTC)
1,002,281
lifetime visits
71%
liked (354 👍 / 148 👎)
4,943
favourites (4.9 per 1k visits)
3 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 10:455first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

INFINITE POINTS?!
899 R$
VIP 👑
750 R$
Become a Girl Mouse!
399 R$
Become a Mouse!
399 R$
Hammer
299 R$
Become Donald!
299 R$
x2 Coins
250 R$
Rocket Launcher
229 R$
UFO ( 50% OFF )
229 R$
Pistol
179 R$
Portal
100 R$
Mickey Locater Goggles
75 R$
Banana
49 R$
Gravity Coil
49 R$
Medkit
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome688,358 · 100.0% win
Doomed! · other464,357 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

69717019 August 2026 — 71 % liked29 August 2026 — 70 % liked8 September 2026 — 70 % liked18 September 2026 — 69 % liked28 September 2026 — 70 % liked8 October 2026 — 70 % liked18 October 2026 — 71 % liked19 August 202618 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 10:4871+1
8 Oct 2026, 10:4770no change
28 Sept 2026, 10:4770+1
18 Sept 2026, 10:4669-1
8 Sept 2026, 10:4670no change
29 Aug 2026, 10:4570-1
19 Aug 2026, 10:4571first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.