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👕 Clothing Factory Simulator

👕 Clothing Factory Simulator

A Roblox experience owned by Some Tycoon Games.

TycoonENfactory managementfashion designtycoon progression

Description (written by the developer; not a statement by this register)

👕 Welcome to Clothing Factory Simulator! 🧵 Start small, dream big! 💭💼 You’ve just opened your very own clothing factory and store. Stitch up shirts, craft stylish pants, and sell your creations to grow your brand! 📈💰 ✨ Upgrade your machines 🏪 Expand your store and parking lot 💰 Hire workers 💎 Build your fashion empire! From sewing socks to running the world’s hottest clothing brand — can you rise to the top of the fashion game? 😎👑 🧵🪡 Get ready to thread your way to success! Tags: Tycoon, Factory Tycoon, Clothing Tycoon, Fashion Factory, Store Tycoon, Retail Tycoon, Clothes Simulator, Fashion Tycoon, Clothing Store, Roblox Tycoon, Business Simulator, Upgrade Factory, Money Making, Clothes Shop, Build and Sell, Rich Tycoon, Retail Simulator, Fashion Empire, Design Clothes, Sewing Game, Shop Manager, Customization, Creative Factory, Work Tycoon, AFK Tycoon

Last updated by the developer 13 Jul 2026, 14:32 UTC.

0
playing (measured 10 Aug 2026, 21:23 UTC)
234,073
lifetime visits
93%
liked (2,458 👍 / 179 👎)
1,643
favourites (7.0 per 1k visits)
3 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Faster Clients!
149 R$
x3 Money!
149 R$
x2 Faster Machines!
149 R$
x2 Produced Clothes!
149 R$
Clients Rush!
149 R$
x3 XP!
99 R$
Rich Clients!
99 R$
x2 Money!
99 R$
x2 XP!
49 R$
x2 WalkSpeed!
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

E · other162,441 · 0.00% win
H · other162,420 · 0.00% win
T · other162,382 · 0.00% win
O · other162,339 · 0.00% win
L · other162,282 · 0.00% win
C · other161,109 · 0.00% win
Donor · other630 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9315 August 2026 — 93 % liked25 August 2026 — 93 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:2293no change
15 Aug 2026, 03:0693first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.