Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🤖🧪Sword Smashers[alpha] (New swords update!)🤖🧪

🤖🧪Sword Smashers[alpha] (New swords update!)🤖🧪

A Roblox experience owned by FruTiGuty Studio.

Description (written by the developer; not a statement by this register)

New Update 28.01 Remodel and Remake!!

Last updated by the developer 28 Jul 2026, 11:47 UTC.

0
playing (measured 21 Sept 2026, 08:30 UTC)
904
lifetime visits
80%
liked (4 👍 / 1 👎)
2
favourites (2.2 per 1k visits)
3 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Sept 2026, 08:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5x Hits
245 R$
Pass premium
149 R$
2x Hits
100 R$
Brick Of Death
99 R$
Super Brick
55 R$
5x Hits Potion
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome56 · 0.00% win
Omg Owner · other8 · 0.00% win
Zombie King · other6 · 0.00% win
Chorus · other5 · 0.00% win
1th April! · other5 · 0.00% win
Jack Car · other5 · 0.00% win
Happy Birthday Brick Battles! · other4 · 0.00% win
Summer ball · other3 · 0.00% win
Water · other3 · 0.00% win
Gold sunflower · collection3 · 0.00% win
Crab · collection2 · 0.00% win
Ghost · other0 · 0.00% win
Squrriel badge · collection0 · 0.00% win
Easter · collection0 · 0.00% win
Corn Badge · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.