Schedule 🥔
A Roblox experience owned by Schedule X.
TycoonENTycoonFactory ManagementIdle/Incremental
Schedule 🥔 is a tycoon experience created on 2025-04-03. It currently has 96 players, 20,356,212 lifetime visits, a 90% like percentage, and 200,118 favorites.
Description (written by the developer; not a statement by this register)
Buy and grow powerful chips, then use machines to turn them into pure profit., build your underground money empire and upgrade your entire operation to keep the cash flowing! Can you master the system and run the most powerful chip business around? 💰 🌱 Grow and harvest your own potatoes 🏭 Turn them into crunchy, golden chips in your own factory 🛒 Sell your tasty creations to hungry customers and watch the cash roll in 🏠 Buy real estate and expand your snack empire to new heights 🕹️ Play anywhere—PC, console, or phone 🎤 Even better with friends and voice chat for maximum fun Tags: Money, Business, Empire, Factory, Strategy, Boss, Cash, Crime-Inspired, Underground, Power, Schedule, Schedule X
Last updated by the developer 16 Mar 2026, 22:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:08 | 140 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 16:38 | 90 | no change |
| 13 Aug 2026, 16:34 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.