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Fractured Loids v0.2

Fractured Loids v0.2

A Roblox experience owned by Halberdrive.

HorrorENVocaloidasymmetricalhorror

Description (written by the developer; not a statement by this register)

Fractured Loids is an asymmetrical Vocaloid horror game. The world you once knew has become fractured, and now you have two choices... Survivor: Play as a range of Vocaloids including Miku, Teto, Neru, Rei, Luka, Rin, GUMI, and more as you all work together using your unique abilities to survive against the Fractureds. Fractured: You are the all-powerful corrupted Vocaloid and your sole mission is to exterminate the survivors before the round ends. If there are any bugs, please report them to our group!

Last updated by the developer 12 Aug 2026, 21:40 UTC.

2
playing (measured 13 Aug 2026, 05:45 UTC)
60,270
lifetime visits
82%
liked (474 👍 / 105 👎)
1,943
favourites (32.2 per 1k visits)
3 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 05:456first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Witness of the Fractured Incident · other15,244 · 0.00% win
Safe and sound · other4,662 · 4.6% win
A Golden Heart Sprinkled in Stardust · other3,482 · 27.6% win
Victory via bloodlust · other2,745 · 0.00% win
One! Two! Three! Ready? · other1,854 · 0.00% win
A victory, yet a loss at the same time · other1,846 · 0.00% win
Superb! · other1,760 · 18.4% win
Fracture the Fractured · progression764 · 0.00% win
A similar, yet fractured face · other523 · 0.00% win
Is that really you? · other232 · 0.00% win
Caught in the Crossfire · other158 · 0.00% win
Voca-Massacre · other53 · 4.6% win
I will save you! · other53 · 4.6% win
Union of Rivals · other33 · 4.6% win
100% Polyester · other19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8215 August 2026 — 82 % liked25 August 2026 — 82 % liked4 September 2026 — 82 % liked14 September 2026 — 82 % liked24 September 2026 — 82 % liked4 October 2026 — 82 % liked14 October 2026 — 82 % liked15 August 202614 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 21:3182no change
4 Oct 2026, 21:3082no change
24 Sept 2026, 21:2382no change
14 Sept 2026, 17:4582no change
4 Sept 2026, 17:3882no change
25 Aug 2026, 16:2082no change
15 Aug 2026, 16:2082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.