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Obby Of Glitches

Obby Of Glitches

A Roblox experience owned by VedStudios.

ObbyENglitch mechanicshigh difficultystage skipping

Obby Of Glitches is an obby experience created on 2025-04-04. The game features 150 stages. It has recorded 2,030,581 lifetime visits and 151,606 favorites. Currently, 6 players are active. The title holds an 89% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Obby of Glitches! 👾 Dive into a difficult obby full of unexpected twists and tricky glitches! Each stage gets harder the further you go—don’t let the easy start fool you. Can you complete every single stage? ☝️ 150 glitchy stages packed with challenge, chaos, and fun! 💟 Press R to reset or the Skull Icon! ⭐ Join the group for a FREE stage skip! https://www.roblox.com/communities/33966182/VedStudios#!/about ⏩ 👍 Smash that like button to support the game! 📶 Lagging? Create a private server! They are free to make life easier, for those who want privacy and better performance. Tags (Ignore): tdco, bdco, sdco, wdco, difficulty chart, easy, hard, impossible, JToH, tower of misery, tower of hell, Glitches, obby, dco, PDCO, SDCO, cool, TDCO, Glitch, DCO, Long Jump, epic, fun, not hard, Glitch Obby, possible, towers, Glitches, glitch, glitch dco, final, OBBY, OOG, glitches, jtoh, towr of misry, the glitch obby, glitch obby

Last updated by the developer 10 Aug 2026, 01:48 UTC.

6
playing (measured 10 Aug 2026, 14:50 UTC)
2,030,581
lifetime visits
88%
liked (10,771 👍 / 1,415 👎)
155,645
favourites (76.7 per 1k visits)
4 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:501first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
200 R$
Fusion Coil
100 R$
BoomBox
75 R$
Speed Coil
50 R$
Gravity Coil
50 R$
Teddy Bear
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome990,764 · 100.0% win
First Death · progression887,048 · 100.0% win
Stage 10 · progression735,953 · 100.0% win
Stage 20 · progression571,293 · 91.0% win
Stage 30 · progression481,200 · 82.4% win
Stage 40 · progression263,905 · 72.1% win
Stage 50 · progression140,194 · 34.3% win
Stage 60 · progression98,843 · 30.9% win
Stage 70 · progression70,777 · 24.0% win
Easy Tower · progression57,543 · 1.7% win
Stage 80 · progression41,269 · 12.0% win
Stage 90 · progression18,311 · 5.2% win
Medium Tower · other13,427 · 0.00% win
Stage 100 · progression12,516 · 1.7% win
Stage 110 · progression4,895 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

888988.514 August 2026 — 89 % liked24 August 2026 — 89 % liked3 September 2026 — 89 % liked13 September 2026 — 88 % liked23 September 2026 — 88 % liked3 October 2026 — 88 % liked13 October 2026 — 88 % liked23 October 2026 — 88 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 12:1988no change
13 Oct 2026, 12:1988no change
3 Oct 2026, 12:1888no change
23 Sept 2026, 12:1788no change
13 Sept 2026, 12:0788-1
3 Sept 2026, 12:0789no change
24 Aug 2026, 09:2289no change
14 Aug 2026, 09:2189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.