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BloxFrontier

BloxFrontier

A Roblox experience owned by SilentStudio.

SurvivalENzombie survivallootco-op

Description (written by the developer; not a statement by this register)

💥 Welcome to BloxFrontier! 🧟‍♂️ Survive the zombie world and become a hero! 🔫 Fight zombies, find loot, and level up! 🏙️ Explore the spooky city or work on the safe-zone! 🧑‍🤝‍🧑 Team up with friends or go solo! 🔥 Ready to survive the apocalypse? 👍 Like & Favorite if you’re having fun! 💖 Thanks for playing BloxFrontier! 💖 Work in Progress, this game is inspired on DeadFrontier, expect more relevant updates in the future, like a giant global map, storage and trading systems, etc..

Last updated by the developer 29 Dec 2025, 23:16 UTC.

0
playing (measured 10 Aug 2026, 19:51 UTC)
511
lifetime visits
79%
liked (11 👍 / 3 👎)
15
favourites (29.4 per 1k visits)
4 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DoubleBarrel Shotgun - Permanent
800 R$
Money Gun
500 R$
VIP
499 R$
Halfbie - Permanent Weapon
400 R$
Killer
299 R$
1000 Health
200 R$
Grapple Hook - Permanent
199 R$
500 Health
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to BloxFrontier! · welcome441 · 0.00% win
First Kill! · progression108 · 0.00% win
10 Kills · other15 · 0.00% win
You met the Owner! · social1 · 0.00% win
100 KILLS · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.